![]() ![]() ![]() (STR+SPD+INT) / 4 = ACTION POINTZ, You need to make sure that your rangers build follows this rule from LVL 1, all thease stats should be given at lvl 1 and left there, because STR and INT gets you bonuses after every LVL upĪnd after you got enough Speed for your ranger needs, Awareness is way superior to speed in terms of CI ) Important : Before moving to STR Speed and INT it is very important to know that thease three stats combined together and divided by 4 will equal in bare Action Points, another reason why you shouldnt invest in CO more than 2 or 4 Good thinking is i dont need high HP because i shoot bastards before they react. You need High Awareness to act first and take less damage not high str to soak bullets with your squishy rangers, its just wrong way of thinking that high HP is needed because you get hit hard , High Awareness and CI allows you to ignore Strength unless you are playing melee ofc, basicly Str is dump stat unless you go melee ill explain more later, some people tell that you need higher STR to get more HP but thats not true, This is where you should put all your spare attribute points ( especially those you get while leveling, so you can keep up with California enemies ). ![]() Rangers with high CI will most likely act when turn begins and another time when turn ends, thats why CI is so Important and strong. ![]() Look at it like this : Ranger with 20 Ci gets two turns meanwhile ranger with 10 CI will get one turn , ( ITS REAL, Opening Containers with more luck has chance for "lucky finds" just u dont see them as u did in D:OS, but you still get extra Loots with high Luck, its obvious after you go trough High Pool / AG Center with scotchmo and carry 5 rocket launchers at the end of it )Īwareness - God amongst WL2 attributes, clear advantage over any other stat because 1 Awareness equals 1 Combat Initiative, more CI you get more often your rangers act , That will round up you ton of Manglers, Sabot Rockets, Med Packs, Grenades and stuff that otherwise you would need to buy for scrap So you may consider luck dump stat in terms of that you should never give it to your starting rangers, as they can be given better combat stats than luck, and just grab Scotchmo as early as lvl one, he then will handle all your looting , Luck is not a dump stat however you dont need more than 1 ranger with high luck, and Scotchmo is just perfect for that role , Luck - "Dump bla bla stat bla bla" its false. Your ranged chars dont need to move at all when combat starts so they should have exact number of AP your weapon takes to fire Burst or Headshot, no more no less everything over that is complete waste as saving AP's for next turn wont help you at all ) ( NOTE : ACTION POINTS are very important but you need to know how much AP your weapons are gona use, and then build accordingly , You need to be aware of what weapon skill you gona give to your ranger and then set your Coordination so you have right number of Action Points for your weapon ( Be aware that you probably will never get to lvl 50, and all builds are optimized for lvl 41~ rangers thats the level you get before endgame most certainly )Ĭoordination - Your Main Action Points booster ( 2 Coord = 1 AP ), however - unless you are building 10 AP sniper you should not start with more than 4 CoordinationĮverything above 4 is considered a waste atleast at lvl 1 ( You might increase it as you level up to get more AP's for your raising needs of it for example AR user 8 AP at lvl 1 enough for 2 Famas shots, raising it to 9 ap at lvl 20(+2 Coord from attribute points u get at lvl 10 n 20 ) so he can fire burst headshots with 7 ap + 2 for HS assault rifles, and then raising it to 10 AP at lvl 40 so you can equip Engagement Rings trinket ( One of the best ingame -1 AP + 3 CI ). It Rounds up to 32 Attribute Points for your final ranger build at lvl ~41. You get 21 Attribute point to spend at lvl 1 meanwhile every stat will have atleast 1 in them at beggining so you can say you get 28 Attributes at lvl one + 1 Attribute every 10 lvls up to lvl 50 , Game is definetly unforgiving here, so you better get them right. Īttribute points in WL 2 is your bread and butter, failing to set proper attributes at level 1 will haunt you for the rest of the game , First of all i would like to begin with attributes. ![]()
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